JParticles (short for JavaScript Particles) is a lightweight JavaScript library for building a UI base on Canvas. This provides some cool particle effects to surprise the user.
JParticles’ effects are mostly shared by others, but they pull them together like a porter and introduce details or functional improvements. Here, thanks for the original author’s ideas and icons.
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How to make use of it:
Installation:
$ npm install JParticles
Load the JParticles library within the HTML doc.
<script src="/path/to/particleground.all.js"></script>
Or …
<script src="/path/to/particleground.js"></script> <script src="/path/to/particle.js"></script>
Create a DIV container to position the Particle Animation.
<div id="demo" style="width: 400px; height: 250px;"></div>
Create a brand new particle object and we’re accomplished.
new Particleground.particle( '#demo' );
Default configuration choices.
// amount of particles num: .12, // max size maxR: 2.4, // min size minR: .6, // distance between particles proximity: .2 // 0 = no line range: .2 // max animation speed maxSpeed: 1, // min animation speed minSpeed: 0, // line width lineWidth: .2, // 'spider' or 'cube' lineShape: 'spider' // null = canvas eventElem: null, // enable parallax effect parallax: false, // depth of layer parallaxLayer: [1, 2, 3], // parallax strength parallaxStrength: 5
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See Demo And Download
Official Website(Barrior): Click Here
This superior jQuery/javascript plugin is developed by Barrior. For extra Advanced Usages, please go to the official website.