A Concise, Lightweight, and Efficient Canvas Library for Cool Particle Effects | JParticles

JParticles (short for JavaScript Particles) is a lightweight JavaScript library for building a UI base on Canvas. This provides some cool particle effects to surprise the user.

JParticles’ effects are mostly shared by others, but they pull them together like a porter and introduce details or functional improvements. Here, thanks for the original author’s ideas and icons.

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How to make use of it:


$ npm install JParticles

Load the JParticles library within the HTML doc.

<script src="/path/to/particleground.all.js"></script>

Or …

<script src="/path/to/particleground.js"></script>
<script src="/path/to/particle.js"></script>

Create a DIV container to position the Particle Animation.

<div id="demo" style="width: 400px; height: 250px;"></div>

Create a brand new particle object and we’re accomplished.

new Particleground.particle( '#demo' );

Default configuration choices.

// amount of particles
num: .12,

// max size
maxR: 2.4,

// min size
minR: .6,

// distance between particles
proximity: .2

// 0 = no line
range: .2

// max animation speed
maxSpeed: 1,

// min animation speed
minSpeed: 0,

// line width
lineWidth: .2,

// 'spider' or 'cube'
lineShape: 'spider'

// null = canvas
eventElem: null,

// enable parallax effect
parallax: false,

// depth of layer
parallaxLayer: [1, 2, 3],

// parallax strength
parallaxStrength: 5

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See Demo And Download

Official Website(Barrior): Click Here

This superior jQuery/javascript plugin is developed by Barrior. For extra Advanced Usages, please go to the official website.

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